Updates to part density and collision handling (especially with the introduction of water physics in version 1.6) have made it harder to trigger the "infinite destruction" glitch.
While standard rocket parts and blueprint sharing remain fully functional, the extreme physics bugs that powered "functional nukes" have been significantly mitigated: sfs nuke blueprint patched
Cramming hundreds of wheels into a single fuel tank. Upon impact, the physics engine would struggle to calculate the overlapping hitboxes, causing a "buggy" explosion that could wipe out anything in a 200m radius . Updates to part density and collision handling (especially
Download Blueprints for Spaceflight Simulator | SFS UNIVERSE Download Blueprints for Spaceflight Simulator | SFS UNIVERSE
While part clipping is still possible via cheats, the specific way overlapping parts interact upon high-speed impact has been stabilized to prevent game crashes and unintended AOE damage. Where to Find Working Alternatives
Before recent patches, players created functional "nukes" using these methods:
If your old blueprint no longer works, the community continues to develop new designs on platforms like SFS Universe and the official SFS Discord . sfs universe