: Introduced "Rarity & Configuration" systems and Arcade Mode in early 2026.

: Completely revamped shotgun mechanics, including the 76 Eagle.

: The game shifted to using a period ( . ) as the universal decimal point character across all regions. This fixed a widespread bug where mutators and map editor values were interpreted differently depending on the player's local computer language settings.

: The UI received a major visual upgrade where the background of the Instant Action menu now dynamically changes based on the metadata tags of the selected map.

: New components like TriggerLeaveSquad and TriggerChangeActorSkin were added, giving modders more power to script unique mission behaviors. Context in the Development Timeline

: A critical bug was resolved where vehicles would frequently crash into the player's own "invisible" collider, which previously caused aircraft to explode or flip during takeoff.

Build 29 introduced several systemic improvements that changed how players interact with the game’s menus and how modders build content.

Released on , this update focused on long-term stability, UI enhancements, and critical bug fixes rather than just adding new weapons. Key Features and Gameplay Changes

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