Unreal Engine sample projects
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using C++ and Blueprint
developed for prototyping and reference

all projects are free to try and Please send me feedback..

Active Stage Items

- Using widgets as health bar and changing it based on player collision in 3 methods
- Custom property of item on stage
- Blueprint only

Using:
collision detection, widgets, material parameters, timeline component, blueprint functions

Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20

Mario Is Missing Peach Untold Tale 2 0 2 20 -

Nintendo issued a series of takedown notices against adult fan content, which directly impacted the game's hosting on various platforms.

Players can explore various hubs, interact with NPCs, and unlock different outfits and upgrades, a significant departure from the linear nature of traditional Mario fan games. Legacy and Current Status

Despite the legal hurdles and the developer’s hiatus, the game remains a topic of significant discussion. Mario Is Missing Peach Untold Tale 2 0 2 20

The "2020" and "2022" timestamps often associated with the game refer to critical turning points in its lifecycle:

After a period of silence and personal struggle with depression, the developer re-emerged in 2022 to address the community and clarify the game's status following the legal pressure from Nintendo. Gameplay and Storyline Nintendo issued a series of takedown notices against

(often searched as "2 0 2 20" due to major update windows) is a prominent, adult-oriented fan game that serves as a spiritual and mechanically expanded successor to the 2010 fan project Mario Was Missing . Developed primarily by Brazilian creator Ivan Adler, the game became a cult phenomenon in the fan-game community for its ambitious scope and controversial nature. The History and Development of Peach's Untold Tale

When Mario and Luigi vanish during a Koopa invasion, Bowser’s court mage blankets the Mushroom Kingdom in "magical pheromones". Princess Peach must navigate this transformed world to find the missing brothers. The "2020" and "2022" timestamps often associated with

Even after official development stalled, fans have continued to discuss the game’s mechanics and even suggested community-led patches to finish Ivan Adler’s vision.

Blueprint and C++

- Using collision scenarios, each as separate map with similar Blueprint and C++ approach
- Search and find properties on collision actor with C++
- 6 maps
- C++ and Blueprint

Using:
C++ : TFieldIterator, FindPropertyByName, ContainerPtrToValuePtr, SpotLightComponent, TextRenderComponent
Blueprint: TextRender, SpotLight

Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20
Levels

- Using GameInstance to save total score on map change (between levels)
- Using HUD class and communicate with GameMode on score/pick-item
- Display image and number of picked up items in widget (3 different items)
- Use Sequencer on change map
- Spawn Emitter
- GameMode communications on game logic and data flow
- Custom FBX object made by Blender and 3 imported images for widget
- Blueprint only

Using:
GameInstance, GameMode, HUD, Widget, Sequencer, Emitter, Collision detection, Map/Level change

Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20
Spawn Geos

- Spawn destroyable objects based on box boundary
- Customisable features
- C++ only

Using:
RandomPointInBoundingBox, SpawnActor, Collision detection

Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20
GameMode Advantage

- Communication with GameMode for data flow control between independent stage objects
- Blueprint only

Using:
Widget, Font Material, GameMode, Collision detection

Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20
AI and Blueprint

- Having 4 different approaches of AI on character by using AI Controler
- Blueprint only

Using:
AI Controller, Behaviour Tree, Blackboard, BTT Task , GameMode communication on collision detection

Mario Is Missing Peach Untold Tale 2 0 2 20
Drag and Drop

- Drag and Drop by using F key
- Simple game prototype
- Communication with GameMode for game logics
- Blueprint only

Using:
Drag and Drop functionality, Physic Handler, Widget, GameMode , Collision handling

Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20 Mario Is Missing Peach Untold Tale 2 0 2 20