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Belarus Studio Vika Tub High Quality Txt Install File

Essential for the realistic "wet" look of the tub. Normal/Bump: Adds microscopic surface detail. 4. Scaling and Placement

If the tub appears massive or tiny, reset the XForm or scale the object to roughly 170cm–180cm in length. 💡 Pro-Tips for Realism

Compatible with V-Ray, Corona, or Octane renderers. belarus studio vika tub high quality txt install

The Vika Tub by Belarus Studio is known for its high-polygon count and realistic material mapping. Whether you are using 3ds Max, Blender, or Unreal Engine, the "TXT" (texture) files must be mapped correctly to achieve the high-quality finish seen in promotional renders. 📥 Pre-Installation Requirements

Use the File > External Data > Find Missing Files command if the tub appears pink. 3. Applying the High-Quality TXT Maps Essential for the realistic "wet" look of the tub

Go to Customize > Configure Project Paths > External Files and add the texture folder.

Use an HDRI environment map to see how the high-quality textures react to natural light. ⚠️ Troubleshooting Common Issues Black Textures Scaling and Placement If the tub appears massive

Keep the .obj or .fbx file in the same root folder as the textures folder. 🛠️ Step-by-Step Installation Guide 1. Extracting the Textures (TXT)

If a displacement map is included in the TXT folder, use it sparingly to avoid jagged edges.

To get the "High Quality" look, you must plug the texture maps into the correct shader slots: The main color file. Reflect/Specular: Controls the porcelain or metallic shine.